System.VersionReturns the Windows version
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Category: Clockwork- July 21st, 2018
- - 0 comment
- - Eric Boehlke
UV.RoundUpToPrecisionRounds a UV coordinate *up* to a specified precision
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
TextElement.SetTextSets the text of a given text element. Unlike the OOTB node TextNote.SetText
UV.SwapSwaps U and V coordinates
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
ThirdXYZAxis.ByTwoVectorsGiven two main XYZ axes (or vectors pointing more or less in their general direction)
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
Vector.AltitudeAndAzimuthComputes the altitude and azimuth of a given vector
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
Time.EvaluateLapTimesEvaluates a list of lap times and returns the overall time
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
Vector.AverageDetermines the average vector of a list of vectors
Time.LapTimeRecords a timestamp and adds it to a given list of lap times. Also passes through an arbitrary variable for integration into a graph.
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
Vector.CorrectOrientationInverts vector A if its inversion is closer to vector B
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- spring nodes (138)
- SteamNodes (60)
- truevis (1)
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