Assembly.RemoveMembersRemoves any given elements to a given assembly.
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Category: Clockwork- July 21st, 2018
- - 0 comment
- - Eric Boehlke
All Intersecting Elements Of Category By VectorFinds all elements of a specified category that intersect with a list of vectors
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
BoundingBox.ByElementsRetrieves a bounding box for a list of elements
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
All Placed Family Types of CategoryRetrieves all family types of a given category that have *placed* instances
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
BoundingBox.PerimeterCurvesByNormalReturns the perimeter curve of a bounding box on a plane determined by a given normal and the centroid of the bounding box
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
All View-Dependent Family Instances Of CategoryGets all view-dependent family instances in a given view for a given list of categories – useful for finding annotation elements
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
BoundingBox.PerimeterCurvesOnPlaneReturns the perimeter curve of a bounding box on a given plane (assuming that the bounding box and plane intersect)
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
Angle.ByAngleSumComputes the missing interior angle of a *planar* polygon based on a given list of all other interior angles.
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
BoundingBox.PropertiesRetrieves the centroid
- July 21st, 2018
- - 0 comment
- - Eric Boehlke
Angle.ByLawOfCosinesComputes an angle of a triangle using the law of cosines. A is the opposite side of the triangle while B and C are the sides forming the angle.
Categories
- bimorphNodes (60)
- Clockwork (403)
- Core (832)
- Dynamo (1,929)
- LunchBox (162)
- Mesh (8)
- Plissken (61)
- spring nodes (138)
- SteamNodes (60)
- truevis (1)
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